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1941. a crazy titan tactic - in Ships and Modules [original thread]
Originally by: L70Rogue Originally by: Naomi Wildfire Sounds like you never faced a titan on the battlefield. You completely forgot about the support fleet, the lag and anything else. looks like he's engaged many supercaps so...
- by Tasko Pal - at 2008.02.04 22:02:00
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1942. a crazy titan tactic - in Ships and Modules [original thread]
Originally by: Stefan F Try ECM, use the remote ecm from a few motherships to take out their locks and pop them one by one. If you really want to bump a few dozen nano'ed BS (shieldtanked, lows for speed) would do much better. That is...
- by Tasko Pal - at 2008.02.04 21:15:00
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1943. a crazy titan tactic - in Ships and Modules [original thread]
Originally by: Zubakis Originally by: Tasko Pal 7. This plan was developed by someone with absolutely no experience with a titan. I think this says it all. It's a tradition to save the most important point for last, righ...
- by Tasko Pal - at 2008.02.04 21:08:00
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1944. a crazy titan tactic - in Ships and Modules [original thread]
I've been reading about the difficulty of breaking a clump of repping carriers. Basically, it sounds like the only real ways to take them out is to do more damage to a carrier than the clump can repair, which is near impossible unless you do signi...
- by Tasko Pal - at 2008.02.04 20:49:00
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1945. Black Ops for low sec / null sec exploration (Sin Setup) - Need Advice - in Ships and Modules [original thread]
Originally by: Feng Schui However, it just failed, completely. None of the black ops can get enough cargo space . How bad is the cargo problem here? Suppose I leave all the t1 junk behind? I know that drops the isk/hour, but it sou...
- by Tasko Pal - at 2008.02.03 11:43:00
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1946. T2 blueprints - in Market Discussions [original thread]
Originally by: cosmoray This very interesting. Your business examples of Raven production and the printing ink business are classic types of case studies from most MBA programs in the USA and probably all over the world. FACT: Your OVER...
- by Tasko Pal - at 2008.02.03 03:55:00
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1947. Jita mineral prices shooting up - why? - in Market Discussions [original thread]
Originally by: Shadarle Originally by: Riethe This is why CCP cannot do anything about the macrominers and isk farmers. It will simply throw the economy out of whack. And this is a bad thing why? We wouldn't want people ma...
- by Tasko Pal - at 2008.02.03 01:43:00
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1948. Jita mineral prices shooting up - why? - in Market Discussions [original thread]
Originally by: Clurk Brodon Macrominer strike? Well, I did notice a dieoff in the local macro population (as far as I could see) a couple weeks ago. But the population has sprung back and they're doing their usual thing. But one would ...
- by Tasko Pal - at 2008.02.02 23:59:00
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1949. Black Ops for low sec / null sec exploration (Sin Setup) - Need Advice - in Ships and Modules [original thread]
What's the reason for the NOS? If it's pvp, maybe a neut would be more effective? And I get the feeling this ship is trying to do too much (it has gas harvesters, code breakers, and a salvager).
- by Tasko Pal - at 2008.02.02 23:52:00
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1950. 'Augmented' Drones - in Ships and Modules [original thread]
A few drop in level 3 missions too. I had this stuff showing up in a couple of mining missions for Minmatar.
- by Tasko Pal - at 2008.02.02 23:47:00
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1951. Q on Ships for Level 4 Missions - in Missions & Complexes [original thread]
Another matter here is what are your skills like? If you have 1337 skills (eg, you can run tech 2 everything), then sure, ride that nightmare or navy apocalypse. If you can barely fire medium lasers, then fly something a lot cheaper and don't run ...
- by Tasko Pal - at 2008.02.02 23:38:00
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1952. Death of a Scorpion....future remedies needed - in Missions & Complexes [original thread]
Also, you need to read up on the missions. Sounds like you got something like "The Blockade" or "Attack of the Drones" that spawns more ships when you kill some of the existing ones. The solution to those missions is save the ships that cause a sp...
- by Tasko Pal - at 2008.02.02 11:49:00
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1953. Words from the GM Team, part 2. ISK Purchasing and You! - in EVE Information Portal [original thread]
Edited by: Tasko Pal on 02/02/2008 04:45:36 Here's how I see the difference between GTC sales and isk for cash. In the former case, you first convert those dollars to GTCs. This can't be reversed. What that means is that no one is going to sta...
- by Tasko Pal - at 2008.02.02 04:45:00
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1954. [TRI] Kronos PVP Setups (Gallente Marauder) - in Ships and Modules [original thread]
What would the roles of this ship be? It's not solo pvp, at least the fittings listed here. A blackbird cruiser can jam and neut the kronos, rendering it eventually completely defenseless (once the kronos runs out of cap boosters). Hmmm, maybe the...
- by Tasko Pal - at 2008.02.01 20:44:00
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1955. Implant extraction from a char or a frozen corpse - in Player Features and Ideas Discussion [original thread]
Think of the hungry suicide gankers. And all those travellers that suddenly become profitable enough to pop and pod.
- by Tasko Pal - at 2008.02.01 09:02:00
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1956. Hacking Secure containers (and possible solution to GSC clouds) - in Player Features and Ideas Discussion [original thread]
I thought from the subject that you were going to talk about gas clouds. But I don't think Eve is ready yet for GSC cloud harvesters! Hmmm, turning this into a minigame? Sounds interesting, but I must admit I'd rather just turn old containers t...
- by Tasko Pal - at 2008.01.31 16:07:00
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1957. Idea on how to reduce ganking. - in Player Features and Ideas Discussion [original thread]
I'm sorry, but if you're vastly outgunned, you should die. That is the fair outcome. In a recent podding, I had 11 people on my frigate's killmail. Should I have been able to warp out of there merely because two HICs were warp scrambling me at the...
- by Tasko Pal - at 2008.01.31 16:01:00
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1958. a question about missiles and cloaking - in Ships and Modules [original thread]
Thanks for the advice. I still have some of the old questions left. But this has been very helpful. Ok, so is this specific to stealth bombers or would any cloaking missile boat have the same problem with guided missiles? Second, if you're using ...
- by Tasko Pal - at 2008.01.31 03:36:00
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1959. Prototype - Jump Drive Leap of Faith - in Player Features and Ideas Discussion [original thread]
Couple of things. First, can you end up in the space between stars without fuel? That would be funny, if you got stuck without enough fuel to jump out of the middle of nowhere. We could set up a game mechanic where you warp (not jump) out of there...
- by Tasko Pal - at 2008.01.31 03:22:00
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1960. Can Local be removed in a fair manner? - in Player Features and Ideas Discussion [original thread]
Originally by: Rane Connor I am a "keep local" extremist. But the one thing I could concede, is to have yourself disappear from local if you are presently cloaked. No one can stay cloaked and do anything but move around. It would add a new...
- by Tasko Pal - at 2008.01.30 21:19:00
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